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The video game industry improves wages but impoverished conditions |
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| Technologie - Général | |||
| Thursday, 28 April 2011 14:25 | |||
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Good news for all those that you may be thinking to dedicate the art of creating good games. Develop or involve you in all stages of production or scope of an industry that appears to have been beset by economic woes that have actually gone through many other sectors. A recent study published by Game Developer Magazine sheds considerable optimism to show a yearly increase in the average salaries of electronic entertainment professionals receive annually. Compared to 2009, wages rose 7% in 2010, reaching $ 80,817 average per year. The figure of course varies according to the position held by each, which gives us an idea of who among those listed in the credits drive luxury cars and what have to settle for the minivan turn (the will Indeed they go to office by bike). The legal and management segment is undoubtedly the highest paid with payrolls of up to $ 106,452 per year. 85% of respondents confirmed in such positions receive substantial additional premiums commensurate with the financial performance of the company in question period. In the bottom of the pyramid are the testers, who earn $ 49,909 on average (although last year the figure was $ 37,905.) We are artists and entertainers ($ 71,354) programmers ($ 85,733) and producers ($ 88,544). Only sound makers saw their income compared to 2009. What about the indie sector? Independent developers are more embarrassed to make ends meet, earning about $ 26,000 on average. Yes (and here we see that business is booming) in 2009 wealthy only $ 6,000 a year. However, these increases come at a price that working conditions have become, every time you work more hours, with the usual twelve days and work weekends. The frequency of layoffs is also higher, meaning assume these burdens if one wants to preserve the job. The video game industry improves wages but impoverished conditions written in ALT1040 April 28, 2011 by Jose Carlos Castillo
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